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thedeadfish

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thedeadfish
·4 ปีที่แล้ว·discuss
thedeadfish
·4 ปีที่แล้ว·discuss
thedeadfish
·4 ปีที่แล้ว·discuss
Google manually adjusts its results for censorship reasons. This is probably why google has gotten so much worse, they don't want information to be freely accessible, they only want things they approve of to be seen.
thedeadfish
·4 ปีที่แล้ว·discuss
Table based exceptions only work if everyone plays ball. Its not practical to introduce them after the fact because they will not work with any existing code including OS callbacks. AMD64 can use them because they were there from the beginning.
thedeadfish
·4 ปีที่แล้ว·discuss
Am I the only one who prefers the way x86 did exceptions? I really don't like that with table based exceptions, every function must include bloated unwind tables, and is also forced to conform to a very restrictive set of code generation rules. It also makes writing and assembly and dynamic code generation difficult.
thedeadfish
·4 ปีที่แล้ว·discuss
It takes years to build up trust but a single lie to destroy it. The Western mainstream media is rather biased and often misrepresents the truth, occasionally outright lying, but as we know even a single lie is enough to permanently destroy trust. So at this point even when they tell the truth nobody believes it, and many people often believe the exact opposite of what they say.
thedeadfish
·4 ปีที่แล้ว·discuss
> From what I can tell up to and including Windows XP the painting was done in software

Defamation and blasphemy of the highest order. In XP the GUI was fully hardware accelerated and highly performant. Possibly the most perfect thing to have ever been created. In vista this was all torn out and replaced with software rendering that ran like treacle. All for a transparent window gimmick.
thedeadfish
·4 ปีที่แล้ว·discuss
Kind of but not really, whilst it shares some design choices, the 8086 is neither source or binary compatible with the 8080.
thedeadfish
·4 ปีที่แล้ว·discuss
Not at all, the original 16bit x86 was well designed. The 32bit extensions were pretty decent too. Its not until much later that it really started to turn to shit. The real disaster started when Intel started haphazardly adding terribly thought out SIMD instructions. AMD64 truly sucks though, this is where the original encoding should have been replaced.
thedeadfish
·4 ปีที่แล้ว·discuss
Implying that so called RISC cpus are actually RISC. There is nothing even remotely "reduced" about a modern ARM cpu.
thedeadfish
·4 ปีที่แล้ว·discuss
The UK government hates its own country and people, why would they bother with something so trivial as national security. That would be like a serial killer worrying about infection whilst dismembering their victim.
thedeadfish
·4 ปีที่แล้ว·discuss
thedeadfish
·4 ปีที่แล้ว·discuss
I think it might just be the NTSC composite that looks bad. I have never felt any desire to use RGB on my PAL Mega Drive since the composite output looks excellent. On PAL it gives just the right amount of blending to smooth out the dithering, but at the same time is sharp enough to resolve individual pixels, and lacks any sort of rainbow effect which apparently plagues NTSC.
thedeadfish
·4 ปีที่แล้ว·discuss
No game was ever fully optimized for PAL because it is literally impossible. The only way to fix the squashed down graphics would be to completely re-scale all the art. This re-scaled art would no longer fit in the existing 8x8 tiles so you would then have to completely redo all the background and sprite mappings, you may have problems with overlapping parallax layers no longer lining up to whole tiles, and might have problems with video ram since the re-scale art now requires more memory. Basically a fully PAL optimized game would be pretty much a completely separate port built from the ground up.