Exactly. From the article, "Frees up cash flow" simply means frees up funds for company use that would otherwise have been given to the suppliers. What happens when that money gets invested and returns are not made within the year pay back the suppliers? They are playing a dangerous game.
Stretching 4 hours might be easier than you think. In my experience I do only about 4-6 hours of focused work per day anyway, during my 7.5 hour work day.
Other than that, learn to live well below your means. Look into the FIRE community (Financial Independence Retire Early) to get an idea of how to reduce your expenses. Many people live beyond their means. A good first step is ridding yourself of a car, TV subscription, and cell phone (if extreme like me).
>There are about 250 work days in a year in Baden-Württemberg, excluding weekends and public holidays. Of those I was missing for 34 days for vacations, being sick and doing home office. On 11 days I used public transportation, on 5 days a car. That leaves 200 days on which I cycled to work.
Perhaps this can be a contributing factor as well. Problem is, I mentioned this in my original statement. Did you not see? Doesn't have to be either-or, you know.
>discover why older MEN seem to spend less time in these pursuits than younger men
Maybe they got jobs, had children, etc. Just speaking from experience. As an adult I have less time for games nowadays.
This paper is interesting but I don't think it really gets at the core of the issue. It associates the decline of young men in the workforce with so-called "leisure luxuries" such as video games. The paper even admits that, "For other groups - younger women, older men and older women - recreational computer is not a leisure luxury."
I would like to submit a complimentary hypothesis. While it may be true that young males are more interested in video games, video games are not necessarily the cause of the decline of younger males in the workforce. Perhaps games are simply a tool of escapism, utilized by a demoralized section of the population (young males). This could explain why young females are not influenced as drastically by the same leisure luxury. As with anything, the underlying reason behind young male decline in the work force could be a variety of things (e.g. males have more interest in games compared to young females or are more addiction prone to game than young females), but I believe that the case for escapism in young males in a society which is increasingly anti-male is a strong one to explain them seeking refuge in video games.
Isn't it illegal to offer a "store credit" instead of a refund in cases where IC forgot my items and I paid debit? Seems like a really shady way to bring customers back.
Don't get me wrong, I enjoy the whole concept of online ordering but the IC UI forces users into choices that benefit IC by default.
Why not create an alternative platform where papers can be published for free, by the authors, instead of stealing them and publishing them like warez?
Being hated on the basis of something one says is a good heuristic for me, as a free speech advocate, to decide whether or not I respect someone for their courage. So long as someone says something they think is important. Perhaps you do not agree with their journalistic methods but you're attacking the messenger and not the idea presented.
When I see Mark I feel queasy just looking at him. People don't like to have their privacy violated, even if it is a result of them willingly giving up their information.
Automation can fix this moving forward but ultimately the lost crops are a result of a bad business decision by the farmers to rely on an an undocumented underpaid labor force without thinking there would ever be any repercussions.