Cool! This other project of mine (1) is a more finished product and might be better for testing. It's a terminal periodic table with the same display principles as C-edit but should be less buggy. (1) https://github.com/velorek1/terminalperiodictable
I wasn't able to compile edge for some reason but it looks cool :). I'll try to do it again when I have some free time. Thank you for sharing your insights. I totally understand what you say about the dedication part, especially when it comes to projects becoming bigger and bigger through the years. It's hard to keep focused and not get overwhelmed at some point
I didn't know about this resource. Thank you for sharing. I had only seen this one https://viewsourcecode.org/snaptoken/kilo/
I did notice that all editors modeled after this tutorial tended to be clones. That's why I opted for a trial-and-error approach as a learning experience.
Glad it compiled! Most of your suggestions are on my to-do list indeed. I wanted to maintain an animation to demonstrate that it could be kept running throughout all the different dialogs and listboxes. I'll probably end up changing it. Thank you for testing it. :)
I see, thanks for the clarification. Btw, I really enjoyed YT "Making a game in Free Pascal" back in the day. I did learn a lot from your video :) Pascal is one of my top languages to code in! Nice to see you around here
Yes, I would like to make a cross-platform editor one day. I would probably choose Pascal's RTL video unit over C for that task. There is one editor called YEDIT that fits the brief for windows systems: http://www.malsmith.net/edit/