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vitaminka

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vitaminka
·2 ปีที่แล้ว·discuss
most non-embedded and non-legacy codebases could use c23, that's not an insignificant set
vitaminka
·2 ปีที่แล้ว·discuss
these features will eventually trickle down into the mainstream, kind of like C11 is doing at the moment

also, unless you're targeting embedded or a very wide set of architectures, there's no reason why you couldn't start using C23 today
vitaminka
·2 ปีที่แล้ว·discuss
is rust cargo basically like npm at this point? like how on earth is sixteen dependencies means no dependencies lol
vitaminka
·3 ปีที่แล้ว·discuss
trying to build this rn, and the download scripts has already pulled like a gigabyte of dependencies wth

edit: it's already like 2 gb
vitaminka
·3 ปีที่แล้ว·discuss
ye, it's approaching 50% of LOD of a vulkan hello triangle
vitaminka
·3 ปีที่แล้ว·discuss
does this mean you can run, say, modern openCL code on smth like a VisionFive2?
vitaminka
·3 ปีที่แล้ว·discuss
really no better than a us tech firm, unless you for some reason have a preference for nationality characteristics of your hardware backdoors lol
vitaminka
·3 ปีที่แล้ว·discuss
> let us draw to the screen in CUDA without the need for OpenGL/Vulkan interop

how would that work? like GPU frameworks would just be compute (like cuda) and some small component of it would just allow to write the end result to a buffer which would be displayed or smth?
vitaminka
·3 ปีที่แล้ว·discuss
interesting decoupling method, ty :)
vitaminka
·3 ปีที่แล้ว·discuss
i’m curious, what’s is the approach for maintainable and decoupled various gpu backends?