zeuxcg·23 วันที่ผ่านมา·discussNo, mega texture like approaches were almost never used outside of a couple id games. The texture pop in was mip streaming, which persists to this day but memory is a bit less scarce and disk read speeds are much better so you notice it less.
zeuxcg·8 เดือนที่ผ่านมา·discussYou really want to avoid a dependency on prior content of the destination register, to allow renaming and maximize out of order scheduling.
zeuxcg·7 ปีที่แล้ว·discussIf you're interested in language runtime work (in C++) e-mail arseny at roblox.com